Freelancing since 2004, working mainly as an Illustrator, Designer and Cartoonist for individuals, companies, cultural organizations and events, in these last few years I’ve managed to unite the passion for design and illustration with my love for video games by having the opportunity to collaborate and work with amazing indie game developers, being the award winning indie game “Missing Translation” (2015) by AlPixel Games the beginning of this new phase.

Education: Licentiate in Archaeology (2008) // Licentiate in Fine Arts (2013)


  • Illustration
  • Cartooning
  • Pixel Art
  • 3D Voxel Art
  • Concept Art and Character Design
  • Game Development
  • Graphic Design


  • 2D (Raster): GIMP, Autodesk Sketchbook Pro, Adobe Photoshop, Aseprite
  • 2D (Vector): Inkscape, Adobe Illustrator
  • 3D: Blender, Magica Voxel, SketchUp



  • “Gustavo Santos – Illustration” | Silos – CERES | Caldas da Rainha, Portugal


  • “Toma Lá Arte” | Youth Center | Caldas da Rainha, Portugal
  • “15th Caldas Late Night” | Caldas da Rainha, Portugal


  • “University of Hildesheim: End of Winter Semester Exhibition” | Domäne Marienburg / University Library | Hildesheim, Germany
  • “University of Hildesheim Foundation Gala” | Roemer-Pelizaeus Museum | Hildesheim, Germany
  • Werkschau der Bildenden Künste” | Domäne Marienburg | Hildesheim, Germany
  • Desenhos no Museu Malhoa” | Museu Malhoa | Caldas da Rainha, Portugal


2004 – 2008 | newspaper cartoonist and illustrator

  • JUP – Newspaper of the University of Porto
  • TRIBUNA – Newspaper of the Faculty of Law of the University of Porto
  • AEFLUP – Newspaper of the Faculty of Arts from the University of Porto

2011 | personal illustrations

  • Enfarte – Zine d’Artes e Letras

2013 | personal illustrations

  • π PI : Kunst Fanzine

2014 | commissioned illustrations

  • Latvian magazine “Kapitals”

2015 | personal illustrations

  • Lupata Art Magazine, issues #2 and #3


2018 | “Vagrant Fury” by VectorGoat Games

Game Designer responsible for most of the Voxel Art models in the game.

steam: https://store.steampowered.com/app/881260/

2016 | “One More Pass” by SuperSike Games


Concept & Game Designer responsible for most of the Voxel and Pixelart graphics in the game.

Android: https://play.google.com/store/apps/details?id=com.spilgames.OneMorePass&hl=en 
iOS: https://itunes.apple.com/in/app/one-more-pass-nonstop-football/id1146725908?mt=8

more info: https://www.artstation.com/artwork/XxOe3

2015 | “The Siege” by Next Level SIA


Illustrator for several of the game cards.
more info: http://store.steampowered.com/app/427050/

2014-2015 | “Missing Translation” by AlPixel Games


Designer and illustrator responsible for all the visual assets for the game’s graphics and promotional material.

Best original idea winner (hoPLAY)
3rd place (The Big Indie Pitch)
Best Game (Japan Weekend Madrid)

Best creative design finalist (hoPLAY)
Best sound finalist (hoPLAY)
Best Game of the year (Gamelab)
Best PC game (Gamelab)
Best Design (Gamelab)
Best debut game (Gamelab)

more info: https://www.artstation.com/artwork/9O5eq

2014 | “Opel Adam – New Year 2015” by WRONG


Designer and illustrator responsible for all the visual assets for the game’s graphics.

more infohttps://www.artstation.com/artwork/yRRwO

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