GAME DESIGN // MISSING TRANSLATION

Alpixel Games‘s Missing Translation is a puzzle game where the main character finds himself stuck in a strange village populated by weird inhabitants. The only way to return home is to solve all of the puzzle challenges that are scattered throughout the buildings. Meanwhile, the player can try to learn the game’s language and communicate with the villagers by drawing specific symbols.

Example of Missing Translation language system:

The public interest in Missing Translation became evident first with the successful crowdfunding campaign that allowed it to be showcased at Madrid Games Week and second by becoming hóPLAY 2014‘s finalist for Best Creative Design and Best Sound while winning the award for Best Original Idea. In less than a month, Missing Translation got the Steam Greenlight and is now released on this platform for PC/Mac and Android devices, with both a Standard and Deluxe Editions.

For more information, like the game’s devlog or articles from the Press, please check the official Missing Translation website or Alpixel Games.

TRAILER

GAMEPLAY (ALPHA VERSION)

CREDITS

DESIGN, CODE & PRODUCTION // Luis Díaz GAME GRAPHICS / ART // Gustavo Santos MUSIC // Albert Fernández SOUND DESIGN // Tice Thomanson

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