VOXELS // “Lurker at the Road House”

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It’s been a while since the last time I worked with voxels. Now that I’m currently back to the 3D pixelart thanks to some commission work, I’ve decided to spend a little time practicing and warming up with silly little personal pieces, specially to understand better Magica Voxel‘s rendering engine.

This saloon is a recycled piece that wasn’t used on a commission work. Enjoyed the neons  too much to just trash it without doing anything with it.

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PIXELART // Mighty Mufflon Games

For some time now I’ve been doing a few pixelart animations for Wings of Justice, an indie Fantasy Role-playing Game being developed by Mighty Mufflon Games.

It’s been a hell of a ride, jumping out of the comfort zone, mostly animating at a higher resolution than I am usually used to, for the combat sprites, and then adapting it to lower resolution versions for the general game view.

I confess that while working on the sprites my love/hate relationship with animation can sometimes become a pain… however, once it is done, there is a peculiar feeling of satisfaction to see a drawing come to life.

Below are a few of the animations done for this project.

 

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Elora riding her horse for the intro scene.

 

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Wild Boar – Idle combat stance.
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Elora’s Companion Eagle // Idle combat stance

 

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Elora // Idle combat stance.

ILLUSTRATION // X-23 Fan Art

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Started to doodle this as soon as I arrived from the cinema. I’ve enjoyed “Logan” so much that I jumped into the desk, played “The Last of Us” soundtrack on a loop and sketched away for a few hours.

Unfortunately work pilled up and I postpone it for weeks and weeks until finally, back in May, I forced myself to finish the piece. I’m still not happy with it, but it’s time to let it go and move on to other things.